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Clément Masset
Clément Masset
Lead Environment/Lighting Artist @Sloclap
Paris, France

Summary

( ͡~ ͜ʖ ͡°)

Skills

Level ArtUE4 IntegrationPBR TexturingLightingEnvironment ModelingEnvironment Design

Software proficiency

Unreal Engine
Unreal Engine
3ds Max
3ds Max
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
ZBrush
ZBrush
Photoshop
Photoshop
Marmoset Toolbag
Marmoset Toolbag
Quixel Suite
Quixel Suite
SpeedTree
SpeedTree
World Machine
World Machine

Productions

    • Video Game
      Sifu
    • Year
      2022
    • Role
      Environment Artist
    • Company
      Sloclap
    • Video Game
      Tom Clancy's Ghost Recon Breakpoint
    • Year
      2019
    • Role
      Props Artist
    • Company
      Ubisoft
    • Video Game
      Absolver DownFall
    • Year
      2018
    • Role
      Environment Artist
    • Company
      Sloclap
    • Video Game
      Godfall
    • Year
      2020
    • Role
      Props Artist
    • Company
      Counterplay Games
    • Video Game
      Space Hulk : Tactics
    • Year
      2018
    • Role
      Environment Artist
    • Company
      Cyanide

Experience

  • Lead Environment Artist at Sloclap
    Paris, FR
    March 2023 - Present

  • Associate Lead Environment Artist at Sloclap
    Paris, FR
    January 2022 - February 2023

  • Environment Artist at Sloclap
    Paris
    April 2019 - December 2021

  • Junior Level Artist at Ubisoft
    Bordeaux, France
    September 2018 - March 2019

    Tom Clancy's Ghost Recon Breakpoint - Props creation

  • 3D Environment Artist at Sloclap
    Paris, France
    April 2018 - August 2018

    Absolver : Downfall - Level Art & Some specific props

  • Freelance 3D Environment Artist at Counterplay Games
    France
    September 2017 - January 2018

  • Internship 3D Environment Artist at Cyanide
    Nanterre, France
    July 2017 - August 2017

    Space Hulk Tactics - Level Art & Environment outsourcing props feedbacks